
Satoshi Tajiri
Satoshi Tajiri | |
![]() A photograph of Satoshi Tajiri in February 2016 | |
Born | August 28, 1965 (age 57) |
Employer | Game Freak |
Occupation | Game designer, director |
Years active | 1989–present |
Satoshi Tajiri (born August 28, 1965) is a Japanese video game designer and director, and is best known for creating the Pokémon franchise.
History
Early life
As a young boy, Satoshi lived in a suburb of Tokyo and loved to collect bugs. In order to complete his collection, he would also trade with his friends. A passion for video games was also familiar to Satoshi from an early age. As he had grown up, he became a video games tester for magazines.
Satoshi did not like school. His father wanted him to be an electrical utility repairman, but this is not what he wanted. His ideas for Pokémon grew, as he wanted to give modern children the chance to hunt for creatures as he did. Satoshi got into games when he was at technical school, spending all his time in arcades. He was such a big fan that one local arcade gave him a Space Invaders machine to take home.
Career
In 1982, Satoshi decided, along with his friends, to create a magazine about new video games and comic books entitled "Game Freak". The magazine became very popular and Satoshi was encouraged to write and publish two books, named "CAP Land" and "Catch 'em all CAP land". In the 1980s, the crew of "Game Freak" made the decision to develop video games of their own. The entire crew left its one-room office and moved to one in one of the Nintendo buildings in Japan, and developed new video games such as "Yoshi's Egg".
Tajiri first conceived the idea of Pokémon in 1990. The idea came together after he saw a Game Boy and the ability to communicate between Game Boys, so Tajiri decided Pokémon made the most sense on a handheld console. When he thought about the Link Cable being able to interact with two Game Boys, he envisioned bugs crawling back and forth, recalling his childhood love of bug collecting.[1]
When Satoshi Tajiri first pitched the idea of Pokémon to Nintendo staff, they could not quite grasp the concept, but were impressed enough with Tajiri's game design reputation that they decided to explore it. Shigeru Miyamoto began to mentor Tajiri, guiding him during the creation process. Pokémon Red and Green took six years to produce, and nearly bankrupted Game Freak in the process; often, there was barely enough money to pay the employees. Five employees quit, and Tajiri did not take a salary, instead living off of his father's income.[2] Investment from Creatures Inc. allowed Game Freak to complete the games, and in return, Creatures received one-third of the franchise rights.[3]
Once Pokémon Red and Green were completed, very few media outlets gave it attention, believing the Game Boy was a dead console; a general lack of interest of merchandising convinced Tajiri that Nintendo would reject the games. Rumors of a hidden Pokémon named Mew, who could only be obtained by exploiting programming errors, increased interest in the game.[2] Following the release, Pokémon gradually became an international phenomenon, turning Game Freak from a small company into a prominent video game developer.
After the release of Pokémon Gold and Silver Versions, Tajiri stepped down from game development and focused on being a manager Junichi Masuda took over as the main director. Tajiri later supervised the entire development process of Pokémon FireRed and LeafGreen Versions.[4]
Game works
- Pocket Monsters Red and Green Versions (1996) - Director, Game Design, Scenario, Map Design
- Pocket Monsters Blue Version (1996) - Director, Game Design, Game Scenario, Map Design
- Pokémon Red and Blue Versions (1998) - Director, Game Design, Game Scenario, Map Design
- Pocket Monsters Stadium (1998) - Original Game Design
- Pokémon Yellow: Special Pikachu Edition (1998) - Director, Game Design, Game Scenario, Map Design
- Pokémon Trading Card Game (1998) - Pokémon Original Story
- Pokémon Snap (1999) - Pokémon Creator
- Pokémon Stadium (1999) - Original Game Design
- Pokémon Gold and Silver Versions (1999) - Director, Game Design
- Pokémon Crystal Version (2000) - Executive Director [note: credited as Director in the international version]
- Pokémon Stadium 2 (2000) - Original Game Design
- Pokémon Card GB2 (2001) - Pokémon Original Story
- Pokémon mini (2001) - Original Pokémon
- Pokémon Ruby and Sapphire Version (2002) - Executive Director
- Pokémon Box: Ruby & Sapphire (2003) - Executive Director
- Pokémon Channel (2003) - Pokémon Original Director
- Pokémon Colosseum (2003) - Pokémon Games Designer
- Pokémon FireRed and LeafGreen Versions (2004) - Game Scenario, Executive Director
- Pokémon Emerald Version (2004) - Executive Director
- Pokémon Dash (2004) - Pokémon Original Director
- Pokémon XD: Gale of Darkness (2005) - Pokémon Games Designer
- Pokémon Trozei! (2005) - Pokémon Original Director
- Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team (2005) - Pokémon Original Director
- Pokémon Diamond and Pearl Versions (2006) - Executive Producer
- Pokémon Battle Revolution (2006) - Pokémon Games Designer
- Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness (2007) - Pokémon Original Director
- Pokémon Platinum Version (2008) - Executive Producer
- Pokémon Mystery Dungeon: Explorers of Sky (2009) - Pokémon Original Director
- Pokémon Mystery Dungeon (WiiWare) (2009) - Pokémon Original Director
- Pokémon HeartGold and SoulSilver (2009) - Executive Producer
- PokéPark Wii: Pikachu's Adventure (2009) - Original Pokémon Director
- Pokémon Black and White (2010) - Executive Producer
- Learn With Pokémon: Typing Adventure (2011) - Pokémon Games Original Director
- PokéPark 2: Wonders Beyond (2011) - Original Pokémon Director
- Pokémon Conquest (2012) - Pokémon Original Director
- Pokémon Black 2 and White 2 (2012) - Executive Producer
- Pokémon Dream Radar (2012) - Executive Producer
- Pokémon Mystery Dungeon: Gates to Infinity (2012) - Pokémon Original Director
- Pokémon X and Y (2013) - Executive Producer
- Pokémon Battle Trozei (2014) - Pokémon Games Original Director
- The Thieves and the 1000 Pokémon (2014) - Pokémon Original Director
- Pokémon Art Academy (2014) - Pokémon Original Director
- Pokémon Omega Ruby and Alpha Sapphire (2014) - Executive Producer
- Pokémon Super Mystery Dungeon (2015) - Pokémon Original Director
- Detective Pikachu: Birth of a New Duo (2016) - Original Pokémon Director
- Pokkén Tournament (2016) - Pokémon Original Director
- Pokémon Sun and Moon (2016) - Executive Producer
- Pokkén Tournament DX (2017) - Pokémon Original Director
- Pokémon Ultra Sun and Ultra Moon (2017) - Executive Producer
- Detective Pikachu (2018) - Original Pokémon Director
- Pokémon Quest (2018) - Executive Producer
- Pokémon Let's Go, Pikachu! and Let's Go Eevee! (2018) - Executive Producer
- Pokémon Masters (2019) - Pokémon Original Director
- Pokémon Sword and Shield (2019) - Executive Producer
Special thanks
- Super Smash Bros. (1999) - Original Game Staff ("Pokémon" Game Design, Direction)
- Super Smash Bros. Melee (2001) - Original Game Staff (Executive Director: Pokémon)
- Super Smash Bros. Brawl (2008) - Senior Supervisor
- Super Smash Bros. for Nintendo 3DS and Wii U (2014) - Senior Supervisor
- Super Smash Bros. Ultimate (2018) - Original Game Supervisor
Trivia
- Ash Ketchum's first name in Japanese is Satoshi, named after Satoshi Tajiri.
References
- ^ "The Ultimate Game Freak". TIME. Published November 22, 1999.
- ^ a b "Beware of the Pokemania". TIME. Published November 14, 1999.
- ^ "Monster mash". Forbes. Published July 26, 1999.
- ^ "E3 2004: The Pokemon Creators Speak". IGN. Published May 13, 2004 (archived).